# 3M House Robbery

Features

* ESX & QBCore autodetection via a shared framework bridge.
* Inventory bridge for `ox_inventory` and `qb-inventory`.
* Pluggable minigame system (boii\_minigames, ps-ui, ox\_lib skill check, t3\_lockpick, fallback).
* Stealth noise system with HUD bar and alarm threshold.
* Multiple configurable house interiors (vanilla & GTA:O apartments).
* Configurable world start locations and cooldown per player.
* Target interaction via `ox_target` or `qb-target`.
* Per-spot loot configuration with weighted chances.
* Dispatch bridge for lb-tablet, tk\_dispatch, ps-dispatch, Next Scripts dispatch or none.
* Notification bridge (ESX, okok, QBCore, GTA feed).
* Locales for English and Croatian (and easily extendable).
* Optional Discord webhook logging for robberies and loot.
